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		<title>RSS Feeds :: The Moonkin Repository - Posts</title>
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		<description>Discussions, information and links to all things Moonkin</description>
		<link>http://www.themoonkinrepository.com</link>
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		<pubDate>Fri, 23 May 2008 09:59:06 -0700</pubDate>
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		<copyright>Copyright : (c) RSS Feeds :: The Moonkin Repository - Fri, 23 May 2008 09:59:06 -0700</copyright>
		<dc:creator>tsbryon@gmail.com (The Moonkin Repository)</dc:creator>

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			<title>RSS Feeds :: The Moonkin Repository - Posts</title>
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			<link>http://www.themoonkinrepository.com</link>
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		<ttl>60</ttl>
		
		<item>
			<title><![CDATA[Board statistics]]></title>
			<description><![CDATA[
			<table cellspacing="0" cellpadding="5" border="1" id="SiteStats">
				<tbody>
					<tr>
						<td><b>Board started:</b></td>
						<td>Fri May 23, 2008 11:59 am</td>
						<td><b>Days since started:</b></td>
						<td>835</td>
					</tr>
					<tr>
						<td><b>Board version:</b></td>
						<td>phpbb 3.0.4</td>
						<td><b>All times are  :</b></td>
						<td>UTC - 5 hours</td>
					</tr>
					<tr>
						<td><b>Number of posts:</b></td>
						<td>51038</td>
						<td><b>Posts per day:</b></td>
						<td>61.08</td>
					</tr>
					<tr>
						<td><b>Number of topics:</b></td>
						<td>4841</td>
						<td><b>Topics per day:</b></td>
						<td>5.79</td>
					</tr>
					<tr>
						<td><b>Number of users:</b></td>
						<td>4602</td>
						<td><b>Users per day:</b></td>
						<td>5.51</td>
					</tr>
					<tr>
						<td><b>Our newest member <strong></strong>:</b></td>
						<td colspan="3">Moosy</td>
					</tr>
					<tr>
						<td colspan="4">Most users ever online was <strong>171</strong> on Mon Mar 09, 2009 5:18 pm</td>
					</tr>
				</tbody>
			</table>
			<hr />]]></description>
			<content:encoded><![CDATA[<p>Fri May 23, 2008 11:59 am<br />51038 &bull; 4841 &bull; 4602 &bull; Moosy</p><hr />]]></content:encoded>
			<guid isPermaLink="true">http://www.themoonkinrepository.com</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52267#p52267</link>
				<description><![CDATA[Fact that there is no quest rewards from uldum and twilight highlands (from
what i've heard anyway) probably isn't helping either. One way or the
other, we can be pretty sure the whole mana starved thing is temporary,
though still nice to let devs in case it isn't heh.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=1486">Elrahd</a> &bull; on Sun Sep 05, 2010 11:15 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Fact that there is no quest rewards from uldum and twilight highlands (from
what i've heard anyway) probably isn't helping either. One way or the
other, we can be pretty sure the whole mana starved thing is temporary,
though still nice to let devs in case it isn't heh.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[1486]]></dc:creator>
			<dc:date>2010-09-05T21:15:16-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52267#p52267</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52266#p52266</link>
				<description><![CDATA[Uh huh.  That would explain mana consumption problems as people leveled
up.<br /><br />e: To be clear, I'm saying that, since spell mana costs are
a percentage of base mana, all our spells get massively more expensive as
we level up.  That's why people are suddenly complaining about
mana--they're gaining levels.  Nothing to do with little details of the
talents.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4024">Hamlet</a> &bull; on Sun Sep 05, 2010 11:04 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Uh huh.  That would explain mana consumption problems as people leveled
up.<br /><br />e: To be clear, I'm saying that, since spell mana costs are
a percentage of base mana, all our spells get massively more expensive as
we level up.  That's why people are suddenly complaining about
mana--they're gaining levels.  Nothing to do with little details of the
talents.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4024]]></dc:creator>
			<dc:date>2010-09-05T21:04:06-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52266#p52266</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52265#p52265</link>
				<description><![CDATA[<div class="quotetitle">Elrahd wrote:</div><div
class="quotecontent">Righteo then... haha sorry mate, had no idea, thought
you had to be doing something wrong. Pardon the ignorance >_<</div><br
/>No, it does feel strange to have almost a higher base mana at 85 compared
to what my mana pool is now on live. <img
src="http://www.themoonkinrepository.com/images/smilies//icon_wink.gif"
alt=";)" title="Wink" /><p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=932">lissanna</a> &bull; on Sun Sep 05, 2010 10:24 pm</p><hr />]]></description>
					<content:encoded><![CDATA[<div class="quotetitle">Elrahd wrote:</div><div
class="quotecontent">Righteo then... haha sorry mate, had no idea, thought
you had to be doing something wrong. Pardon the ignorance >_<</div><br
/>No, it does feel strange to have almost a higher base mana at 85 compared
to what my mana pool is now on live. <img
src="http://www.themoonkinrepository.com/images/smilies//icon_wink.gif"
alt=";)" title="Wink" />]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[932]]></dc:creator>
			<dc:date>2010-09-05T20:24:23-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52265#p52265</guid>
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			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52264#p52264</link>
				<description><![CDATA[Righteo then... haha sorry mate, had no idea, thought you had to be doing
something wrong. Pardon the ignorance >_<<br /><br />EDIT: which now brings
me to another point of discussion, does anyone else have a problem with
having such high numbers? I mean... normally I'm the guy arguing that stat
inflation is natural occurrence and isn't a problem... but 80k mana in non
raid gear just seems really, really silly... Granted the numbers pass still
needs to go through but still... is this really what Blizzard is testing us
with?<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=1486">Elrahd</a> &bull; on Sun Sep 05, 2010 10:22 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Righteo then... haha sorry mate, had no idea, thought you had to be doing
something wrong. Pardon the ignorance >_<<br /><br />EDIT: which now brings
me to another point of discussion, does anyone else have a problem with
having such high numbers? I mean... normally I'm the guy arguing that stat
inflation is natural occurrence and isn't a problem... but 80k mana in non
raid gear just seems really, really silly... Granted the numbers pass still
needs to go through but still... is this really what Blizzard is testing us
with?]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[1486]]></dc:creator>
			<dc:date>2010-09-05T20:22:48-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52264#p52264</guid>
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			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52263#p52263</link>
				<description><![CDATA[Well I did have 80k mana when I was grouped for Halls of Origination. Mana
pools have gone insanely big.<br /><br />..but that didn't stop me from
going out of mana mid-fight.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5453">Lodis</a> &bull; on Sun Sep 05, 2010 10:22 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Well I did have 80k mana when I was grouped for Halls of Origination. Mana
pools have gone insanely big.<br /><br />..but that didn't stop me from
going out of mana mid-fight.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5453]]></dc:creator>
			<dc:date>2010-09-05T20:22:34-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52263#p52263</guid>
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			<item>
			<title>Re: trinket decision</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52262#p52262</link>
				<description><![CDATA[h phylactery is better than h muradins<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=3369">Pwnzers</a> &bull; on Sun Sep 05, 2010 10:22 pm</p><hr />]]></description>
					<content:encoded><![CDATA[h phylactery is better than h muradins]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=19"><![CDATA[Items and Equipment]]></category>
			<dc:creator><![CDATA[3369]]></dc:creator>
			<dc:date>2010-09-05T20:22:04-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52262#p52262</guid>
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			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52261#p52261</link>
				<description><![CDATA[Base mana has increased a lot, so I wouldn't actually be surprised if that
kind of number was true. That's why healers are having such bad mana issues
right now.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=932">lissanna</a> &bull; on Sun Sep 05, 2010 10:19 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Base mana has increased a lot, so I wouldn't actually be surprised if that
kind of number was true. That's why healers are having such bad mana issues
right now.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[932]]></dc:creator>
			<dc:date>2010-09-05T20:19:02-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52261#p52261</guid>
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			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52260#p52260</link>
				<description><![CDATA[o.O did I miss the memo concerning a jump (and a massive one at that) in
innate character stats then? Cause I was under the impression the stat jump
was purely through gear... 20k naked mana is huge....<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=1486">Elrahd</a> &bull; on Sun Sep 05, 2010 10:17 pm</p><hr />]]></description>
					<content:encoded><![CDATA[o.O did I miss the memo concerning a jump (and a massive one at that) in
innate character stats then? Cause I was under the impression the stat jump
was purely through gear... 20k naked mana is huge....]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[1486]]></dc:creator>
			<dc:date>2010-09-05T20:17:34-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52260#p52260</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52259#p52259</link>
				<description><![CDATA[<div class="quotetitle">Elrahd wrote:</div><div class="quotecontent">Eh,
that's still isn't right. It should only be a few thousand. I don't think
you've subtracted the amount of mana intellect adds. Basically what you do
is go talentless (which you've done), go naked, open up your character
sheet and mouse over Intellect, it'll have "increases mana by X", subtract
X from the mana you see on your mana bar. <br /><br />For reference, base
mana at 80 is 3496 for druids.</div><br /><br />I did exactly that.<br />I
dont have beta open right now, but I had about 20K mana naked, and the ~170
intellect I had increased my mana by about 2300.<br /><br />Edit: Ok I have
beta open again. Untalented and naked mana pool at lvl 85 is 20695. I have
156 intellect that grant me 2060 mana. 20695-2060=18635<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5453">Lodis</a> &bull; on Sun Sep 05, 2010 10:06 pm</p><hr />]]></description>
					<content:encoded><![CDATA[<div class="quotetitle">Elrahd wrote:</div><div class="quotecontent">Eh,
that's still isn't right. It should only be a few thousand. I don't think
you've subtracted the amount of mana intellect adds. Basically what you do
is go talentless (which you've done), go naked, open up your character
sheet and mouse over Intellect, it'll have "increases mana by X", subtract
X from the mana you see on your mana bar. <br /><br />For reference, base
mana at 80 is 3496 for druids.</div><br /><br />I did exactly that.<br />I
dont have beta open right now, but I had about 20K mana naked, and the ~170
intellect I had increased my mana by about 2300.<br /><br />Edit: Ok I have
beta open again. Untalented and naked mana pool at lvl 85 is 20695. I have
156 intellect that grant me 2060 mana. 20695-2060=18635]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5453]]></dc:creator>
			<dc:date>2010-09-05T20:06:00-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52259#p52259</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52258#p52258</link>
				<description><![CDATA[Eh, that's still isn't right. It should only be a few thousand. I don't
think you've subtracted the amount of mana intellect adds. Basically what
you do is go talentless (which you've done), go naked, open up your
character sheet and mouse over Intellect, it'll have "increases mana by X",
subtract X from the mana you see on your mana bar. <br /><br />For
reference, base mana at 80 is 3496 for druids.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=1486">Elrahd</a> &bull; on Sun Sep 05, 2010 10:03 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Eh, that's still isn't right. It should only be a few thousand. I don't
think you've subtracted the amount of mana intellect adds. Basically what
you do is go talentless (which you've done), go naked, open up your
character sheet and mouse over Intellect, it'll have "increases mana by X",
subtract X from the mana you see on your mana bar. <br /><br />For
reference, base mana at 80 is 3496 for druids.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[1486]]></dc:creator>
			<dc:date>2010-09-05T20:03:21-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52258#p52258</guid>
		</item>
			<item>
			<title>trinket decision</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52257#p52257</link>
				<description><![CDATA[what setup is better?<br /><br />h muradins spyglass with h dislodged
foreign object<br /><br />or<br /><br />h phylactery of the namless lich
with h dislodged foreign object?<br /><br />trying to decide to to aim for.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=2007">Supremacy</a> &bull; on Sun Sep 05, 2010 9:58 pm</p><hr />]]></description>
					<content:encoded><![CDATA[what setup is better?<br /><br />h muradins spyglass with h dislodged
foreign object<br /><br />or<br /><br />h phylactery of the namless lich
with h dislodged foreign object?<br /><br />trying to decide to to aim for.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=19"><![CDATA[Items and Equipment]]></category>
			<dc:creator><![CDATA[2007]]></dc:creator>
			<dc:date>2010-09-05T19:58:49-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52257#p52257</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52256#p52256</link>
				<description><![CDATA[Ah ok. In that case, base mana at lvl 85 is 18635 (that is without any
talent).<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5453">Lodis</a> &bull; on Sun Sep 05, 2010 9:44 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Ah ok. In that case, base mana at lvl 85 is 18635 (that is without any
talent).]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5453]]></dc:creator>
			<dc:date>2010-09-05T19:44:37-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52256#p52256</guid>
		</item>
			<item>
			<title>Re: Suggestion for Balance Druid</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52255#p52255</link>
				<description><![CDATA[By far your best, and most realistic to implement idea was for Innervate.
Very unique idea...turns it into a dps cooldown as well. Something to make
sure is up near the end of the fight so you can sit in eclipse, or get to
it quickly and just spam big damage.<br /><br />Someone should DEFINITELY
send that idea to the beta forums. A good cd or increased damage when
opponent is at low health is one thing we've always been missing.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4619">Dagmeruid</a> &bull; on Sun Sep 05, 2010 7:58 pm</p><hr />]]></description>
					<content:encoded><![CDATA[By far your best, and most realistic to implement idea was for Innervate.
Very unique idea...turns it into a dps cooldown as well. Something to make
sure is up near the end of the fight so you can sit in eclipse, or get to
it quickly and just spam big damage.<br /><br />Someone should DEFINITELY
send that idea to the beta forums. A good cd or increased damage when
opponent is at low health is one thing we've always been missing.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4619]]></dc:creator>
			<dc:date>2010-09-05T17:58:31-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52255#p52255</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52254#p52254</link>
				<description><![CDATA[Base Mana is mana at 0 int.  Best way to see it is is to look at total mana
(ideally without Furor) and then subtract off all mana from Int (viewed by
mousing over Int on your character sheet).<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4024">Hamlet</a> &bull; on Sun Sep 05, 2010 7:10 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Base Mana is mana at 0 int.  Best way to see it is is to look at total mana
(ideally without Furor) and then subtract off all mana from Int (viewed by
mousing over Int on your character sheet).]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4024]]></dc:creator>
			<dc:date>2010-09-05T17:10:12-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52254#p52254</guid>
		</item>
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			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52253#p52253</link>
				<description><![CDATA[My base mana at lvl 85 is 23012, I do have 2 points in furor though.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5453">Lodis</a> &bull; on Sun Sep 05, 2010 6:50 pm</p><hr />]]></description>
					<content:encoded><![CDATA[My base mana at lvl 85 is 23012, I do have 2 points in furor though.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5453]]></dc:creator>
			<dc:date>2010-09-05T16:50:25-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52253#p52253</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52252#p52252</link>
				<description><![CDATA[I'm still 5 bubbles from 85. Maybe someone else can look it up. I got stuck
at a point in questing where I just get my face bashed in on every quest I
try, so I gave up for the night. Going to build up a little more rested XP.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=932">lissanna</a> &bull; on Sun Sep 05, 2010 5:55 pm</p><hr />]]></description>
					<content:encoded><![CDATA[I'm still 5 bubbles from 85. Maybe someone else can look it up. I got stuck
at a point in questing where I just get my face bashed in on every quest I
try, so I gave up for the night. Going to build up a little more rested XP.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[932]]></dc:creator>
			<dc:date>2010-09-05T15:55:51-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52252#p52252</guid>
		</item>
			<item>
			<title>Server First! Guild &lt;Late Crew&gt; LF active raiding Moonkin</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52251#p52251</link>
				<description><![CDATA[ <Late Crew> is an Alliance based PvE guild on US- The Scryers. Currently
11/12 Heroic ICC with GOTIR.<br /><br />I'm a former officer with this
guild, and one of their top DPS. However; due to a recent promotion in my
career, I cannot handle their late night raiding schedule anymore.
Expectations for this PvE moonkin are high. Not to sound too cocky, but you
will be replacing me, and that's no easy task.<br /><br />Here's the guild
spam.<br /><br /><Late Crew> is recruiting!<br />Our raid times are 8-12
PST Tuesday-Thursday for 25man progression.<br />If we clear early we can
run 10s, otherwise 10s are done on weekends and Mondays.<br
/>"http://www.latecrew-ap.com" to apply!<br /><br />Raid Progression -<br
/>10man:<br />RS 1/1 - Heroic 0/1<br />ICC: 12/12 Normal - 11/12 Heroic -
(Glory of the Icecrown Raider Completed, Alts and Casuals getting drakes
now)<br />TOC: 5/5<br />ToGC: 5/5 (A Tribute to Insanity)<br />Ulduar 14/14
GOTUR (Glory of the Ulduar Raider Completed, Alts gettin...<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=3637">Kunsgnos</a> &bull; on Sun Sep 05, 2010 5:53 pm</p><hr />]]></description>
					<content:encoded><![CDATA[ <Late Crew> is an Alliance based PvE guild on US- The Scryers. Currently
11/12 Heroic ICC with GOTIR.<br /><br />I'm a former officer with this
guild, and one of their top DPS. However; due to a recent promotion in my
career, I cannot handle their late night raiding schedule anymore.
Expectations for this PvE moonkin are high. Not to sound too cocky, but you
will be replacing me, and that's no easy task.<br /><br />Here's the guild
spam.<br /><br /><Late Crew> is recruiting!<br />Our raid times are 8-12
PST Tuesday-Thursday for 25man progression.<br />If we clear early we can
run 10s, otherwise 10s are done on weekends and Mondays.<br
/>"http://www.latecrew-ap.com" to apply!<br /><br />Raid Progression -<br
/>10man:<br />RS 1/1 - Heroic 0/1<br />ICC: 12/12 Normal - 11/12 Heroic -
(Glory of the Icecrown Raider Completed, Alts and Casuals getting drakes
now)<br />TOC: 5/5<br />ToGC: 5/5 (A Tribute to Insanity)<br />Ulduar 14/14
GOTUR (Glory of the Ulduar Raider Completed, Alts gettin...]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=24"><![CDATA[Recruitment]]></category>
			<dc:creator><![CDATA[3637]]></dc:creator>
			<dc:date>2010-09-05T15:53:52-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52251#p52251</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52250#p52250</link>
				<description><![CDATA[Can you check what your base mana is at level 85?<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4024">Hamlet</a> &bull; on Sun Sep 05, 2010 5:47 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Can you check what your base mana is at level 85?]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4024]]></dc:creator>
			<dc:date>2010-09-05T15:47:27-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52250#p52250</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52249#p52249</link>
				<description><![CDATA[I'm not sure. All I know is that mana wasn't a problem last build, and it
is a problem this build.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=932">lissanna</a> &bull; on Sun Sep 05, 2010 5:43 pm</p><hr />]]></description>
					<content:encoded><![CDATA[I'm not sure. All I know is that mana wasn't a problem last build, and it
is a problem this build.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[932]]></dc:creator>
			<dc:date>2010-09-05T15:43:39-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52249#p52249</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52248#p52248</link>
				<description><![CDATA[Given that, for example, some people have passive hidden 50% Intensity on
the beta or other random bonuses that are artifacts of copying, it's really
hard to subjectively judge mana consumption.  Also, do we know what they're
planning for Replenishment?  That will matter a lot.  Anyway, last I ever
saw, the spec-based Dreamstate was always listed as 3%, which is only
around 50 MP5 for most people.  Not a tiny amount, but shouldn't be a very
dramatic change to the naked eye.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4024">Hamlet</a> &bull; on Sun Sep 05, 2010 5:04 pm</p><hr />]]></description>
					<content:encoded><![CDATA[Given that, for example, some people have passive hidden 50% Intensity on
the beta or other random bonuses that are artifacts of copying, it's really
hard to subjectively judge mana consumption.  Also, do we know what they're
planning for Replenishment?  That will matter a lot.  Anyway, last I ever
saw, the spec-based Dreamstate was always listed as 3%, which is only
around 50 MP5 for most people.  Not a tiny amount, but shouldn't be a very
dramatic change to the naked eye.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4024]]></dc:creator>
			<dc:date>2010-09-05T15:04:51-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52248#p52248</guid>
		</item>
			<item>
			<title>Re: Epic Typhoon</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52247#p52247</link>
				<description><![CDATA[<div class="quotetitle">Angiè wrote:</div><div class="quotecontent">hah, i
randomly stumbled across your video on youtube today, epic way to defend
Thunder Bluff. Btw the foofy <3 whisprunner video was genious! <img
src="http://www.themoonkinrepository.com/images/smilies//icon_smile.gif"
alt=":)" title="Smile" />)</div><br />That was a fun night <img
src="http://www.themoonkinrepository.com/images/smilies//icon_smile.gif"
alt=":)" title="Smile" /><p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5">Vakarian</a> &bull; on Sun Sep 05, 2010 2:42 pm</p><hr />]]></description>
					<content:encoded><![CDATA[<div class="quotetitle">Angiè wrote:</div><div class="quotecontent">hah, i
randomly stumbled across your video on youtube today, epic way to defend
Thunder Bluff. Btw the foofy <3 whisprunner video was genious! <img
src="http://www.themoonkinrepository.com/images/smilies//icon_smile.gif"
alt=":)" title="Smile" />)</div><br />That was a fun night <img
src="http://www.themoonkinrepository.com/images/smilies//icon_smile.gif"
alt=":)" title="Smile" />]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=15"><![CDATA[Videos]]></category>
			<dc:creator><![CDATA[5]]></dc:creator>
			<dc:date>2010-09-05T12:42:07-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52247#p52247</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52246#p52246</link>
				<description><![CDATA[For some reason, dreamstate makes a big deal. We have huge mana problems
without it, and then don't have mana problems when it's in a build. We've
lost & gained it back a couple times so far, and it really is a noticeable
difference.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=932">lissanna</a> &bull; on Sun Sep 05, 2010 9:26 am</p><hr />]]></description>
					<content:encoded><![CDATA[For some reason, dreamstate makes a big deal. We have huge mana problems
without it, and then don't have mana problems when it's in a build. We've
lost & gained it back a couple times so far, and it really is a noticeable
difference.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[932]]></dc:creator>
			<dc:date>2010-09-05T07:26:31-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52246#p52246</guid>
		</item>
			<item>
			<title>Re: &quot;Ninja&quot; build 12857</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52245#p52245</link>
				<description><![CDATA[I'm not sure why the loss of Dreamstate is such a big deal.  It was only 3%
before, right?  That's very little MP5.  Mana problems are probably due to
the fact that people are leveling/soloing more on the beta and can't
benefit as much from Euphoria.  Also, if base mana goes up significantly as
you level then spells get more expensive.<br /><br />Moonfire spamming to
grind sounds very nice to me, since you can continue moving.  Movement is
basically everything for grinding speed (to be honest, I was assuming I'd
level as Feral because of the movement speed bonus).<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4024">Hamlet</a> &bull; on Sun Sep 05, 2010 9:11 am</p><hr />]]></description>
					<content:encoded><![CDATA[I'm not sure why the loss of Dreamstate is such a big deal.  It was only 3%
before, right?  That's very little MP5.  Mana problems are probably due to
the fact that people are leveling/soloing more on the beta and can't
benefit as much from Euphoria.  Also, if base mana goes up significantly as
you level then spells get more expensive.<br /><br />Moonfire spamming to
grind sounds very nice to me, since you can continue moving.  Movement is
basically everything for grinding speed (to be honest, I was assuming I'd
level as Feral because of the movement speed bonus).]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4024]]></dc:creator>
			<dc:date>2010-09-05T07:11:04-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52245#p52245</guid>
		</item>
			<item>
			<title>Re: Suggestion for Balance Druid</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52244#p52244</link>
				<description><![CDATA[i'm going to indulge you, cos i'm bored, and well, your ideas are far more
interesting than what they're doing so far.. so till they do something, i'm
going to read and respond to this ability by ability.<br /><br />inc wall
of text.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5162">Starfury</a> &bull; on Sun Sep 05, 2010 9:09 am</p><hr />]]></description>
					<content:encoded><![CDATA[i'm going to indulge you, cos i'm bored, and well, your ideas are far more
interesting than what they're doing so far.. so till they do something, i'm
going to read and respond to this ability by ability.<br /><br />inc wall
of text.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5162]]></dc:creator>
			<dc:date>2010-09-05T07:09:27-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52244#p52244</guid>
		</item>
			<item>
			<title>Re: Exciting talent trees so far</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52243#p52243</link>
				<description><![CDATA[Druids are shallow, and we simply have to wait whether we'll get an actual
pass or end up with mere tweaks.<br /><br />Look at hunters, for example.
Their big change was their new mechanic, which most of them hate. And even
should the mechanic be polished, it's obvious that it was put in place to
nerf their mobile damage and reduce their burst cycles.<br /><br />And yet
their talents so far are pretty bland, and the answers they've gotten from
devs is to not expect anything similar to the warrior/paladin changes to
talents. That's made me less excited about my hunter than, say, playing a
warlock. Or my death knight than, say a paladin.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=4513">Lucrece</a> &bull; on Sun Sep 05, 2010 9:09 am</p><hr />]]></description>
					<content:encoded><![CDATA[Druids are shallow, and we simply have to wait whether we'll get an actual
pass or end up with mere tweaks.<br /><br />Look at hunters, for example.
Their big change was their new mechanic, which most of them hate. And even
should the mechanic be polished, it's obvious that it was put in place to
nerf their mobile damage and reduce their burst cycles.<br /><br />And yet
their talents so far are pretty bland, and the answers they've gotten from
devs is to not expect anything similar to the warrior/paladin changes to
talents. That's made me less excited about my hunter than, say, playing a
warlock. Or my death knight than, say a paladin.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[4513]]></dc:creator>
			<dc:date>2010-09-05T07:09:03-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52243#p52243</guid>
		</item>
			<item>
			<title>Suggestion for Balance Druid</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52242#p52242</link>
				<description><![CDATA[ These are just ideas that I made up ^_^<br /><br />(MK) means Moonkin
Form<br />These are all added effects to their current mechanics<br
/>Spells/Talents encased in * * are new.<br /><br />Nature's Grace: <br
/>All non-periodic spell criticals have grace you with a blessing of
nature, <br />		      increasing your spell casting speed by 8%/15% for 3
seconds.<br />		      (2 Points instead of 3)<br /><br />Nature's Majesty:
<br />Increases the critical strike chance with spells by 2%/4%/6%.<br />		
       (3 Points instead of 2)<br /> <br />Nature's Grasp: <br />Procs off
any source of incoming damage(melee, ranged, spells).<br />		     (Cannot
occur on the same target more than once every 5 seconds.)<br />		    
(Lasts for 20 seconds.)<br /><br />Entangling Roots: <br />No longer breaks
on damage(still deals damage) and lasts for 5 seconds.<br />		  (Instant,
30 seconds cooldown)<br /><br />Barkskin:	<br />All damage taken is reduced
by 30%. This spell is usable while <br />		stunned, frozen, incapacitated,
feared or asleep. Usable in all forms. <br />		(Cannot be dispelled.)<br
/>		(Lasts 12 sec.)<br />		<br />Thorns:	<br />Reflects b...<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5501">N1c0L0</a> &bull; on Sun Sep 05, 2010 6:18 am</p><hr />]]></description>
					<content:encoded><![CDATA[ These are just ideas that I made up ^_^<br /><br />(MK) means Moonkin
Form<br />These are all added effects to their current mechanics<br
/>Spells/Talents encased in * * are new.<br /><br />Nature's Grace: <br
/>All non-periodic spell criticals have grace you with a blessing of
nature, <br />		      increasing your spell casting speed by 8%/15% for 3
seconds.<br />		      (2 Points instead of 3)<br /><br />Nature's Majesty:
<br />Increases the critical strike chance with spells by 2%/4%/6%.<br />		
       (3 Points instead of 2)<br /> <br />Nature's Grasp: <br />Procs off
any source of incoming damage(melee, ranged, spells).<br />		     (Cannot
occur on the same target more than once every 5 seconds.)<br />		    
(Lasts for 20 seconds.)<br /><br />Entangling Roots: <br />No longer breaks
on damage(still deals damage) and lasts for 5 seconds.<br />		  (Instant,
30 seconds cooldown)<br /><br />Barkskin:	<br />All damage taken is reduced
by 30%. This spell is usable while <br />		stunned, frozen, incapacitated,
feared or asleep. Usable in all forms. <br />		(Cannot be dispelled.)<br
/>		(Lasts 12 sec.)<br />		<br />Thorns:	<br />Reflects b...]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5501]]></dc:creator>
			<dc:date>2010-09-05T04:18:39-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52242#p52242</guid>
		</item>
			<item>
			<title>Re: Exciting talent trees so far</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52241#p52241</link>
				<description><![CDATA[Druids could use some attention all around imo. Bears don't have a rotation
any better than us, plus have some problems with snap aggro due to mangle
no longer having a CD and consequent changes, while ToL for resto could
maybe use a decrease in CD with a lowering of effects as a compensation.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=1486">Elrahd</a> &bull; on Sun Sep 05, 2010 4:05 am</p><hr />]]></description>
					<content:encoded><![CDATA[Druids could use some attention all around imo. Bears don't have a rotation
any better than us, plus have some problems with snap aggro due to mangle
no longer having a CD and consequent changes, while ToL for resto could
maybe use a decrease in CD with a lowering of effects as a compensation.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[1486]]></dc:creator>
			<dc:date>2010-09-05T02:05:24-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52241#p52241</guid>
		</item>
			<item>
			<title>Re: Exciting talent trees so far</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52240#p52240</link>
				<description><![CDATA[ <div class="quotetitle">Elrahd wrote:</div><div class="quotecontent">Um...
I'll be honest and say the game's been better off since GC became lead
design, imo anyway. I don't remember there being as much dev to player
interaction, at least not since Caydiem left as "druid rep". People
complain regardless whether the devs are talking to us or not, just that
they'll justify their complaints with different reasons depending on
whether it's one or the other. I don't think any of the words used in your
last paragraph are warranted.</div> <br /><br />yeah GC is cool.. i like
that he interacts with the players,  even though  i'm frustrated that we
don't get that sort of attention as balance druids ..but still tha'ts his
choice, as long as  they  finish properly the spec, and not leave it half
done then use the "it's only one spec"  thing which even if it's true, is
just disappointing<br /><br />anyway, i know they have been doing a lot of
work on palas and encounter design, flow etc, i just hope that he really
sees...<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=5162">Starfury</a> &bull; on Sun Sep 05, 2010 3:56 am</p><hr />]]></description>
					<content:encoded><![CDATA[ <div class="quotetitle">Elrahd wrote:</div><div class="quotecontent">Um...
I'll be honest and say the game's been better off since GC became lead
design, imo anyway. I don't remember there being as much dev to player
interaction, at least not since Caydiem left as "druid rep". People
complain regardless whether the devs are talking to us or not, just that
they'll justify their complaints with different reasons depending on
whether it's one or the other. I don't think any of the words used in your
last paragraph are warranted.</div> <br /><br />yeah GC is cool.. i like
that he interacts with the players,  even though  i'm frustrated that we
don't get that sort of attention as balance druids ..but still tha'ts his
choice, as long as  they  finish properly the spec, and not leave it half
done then use the "it's only one spec"  thing which even if it's true, is
just disappointing<br /><br />anyway, i know they have been doing a lot of
work on palas and encounter design, flow etc, i just hope that he really
sees...]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[5162]]></dc:creator>
			<dc:date>2010-09-05T01:56:37-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52240#p52240</guid>
		</item>
			<item>
			<title>Re: Exciting talent trees so far</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52239#p52239</link>
				<description><![CDATA[Um... I'll be honest and say the game's been better off since GC became
lead design, imo anyway. I don't remember there being as much dev to player
interaction, at least not since Caydiem left as "druid rep". People
complain regardless whether the devs are talking to us or not, just that
they'll justify their complaints with different reasons depending on
whether it's one or the other. I don't think any of the words used in your
last paragraph are warranted.<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=1486">Elrahd</a> &bull; on Sun Sep 05, 2010 3:22 am</p><hr />]]></description>
					<content:encoded><![CDATA[Um... I'll be honest and say the game's been better off since GC became
lead design, imo anyway. I don't remember there being as much dev to player
interaction, at least not since Caydiem left as "druid rep". People
complain regardless whether the devs are talking to us or not, just that
they'll justify their complaints with different reasons depending on
whether it's one or the other. I don't think any of the words used in your
last paragraph are warranted.]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[1486]]></dc:creator>
			<dc:date>2010-09-05T01:22:07-07:00</dc:date>
			<guid isPermaLink="false">http://www.themoonkinrepository.com/./viewtopic.php?p=52239#p52239</guid>
		</item>
			<item>
			<title>Re: Exciting talent trees so far</title>
			<link>http://www.themoonkinrepository.com/./viewtopic.php?p=52238#p52238</link>
				<description><![CDATA[ The irony of that Enhancement post is that in another previous one
discussing Rockbitter or whatever it's called in the past, he conflictingly
states that tanking for enhance is dead (true), yet comes up with the dumb
reason that some insane person would somehow magically blow about 3+ GCDs
to switch weapon enchants to Rockbitter, melee something to get it going,
and use the taunt effect to allegedly save some healer (which likely would
have been dead by then). <br /><br />Ditto for his arguments on Selfless
Healer being deep in the Ret tree; no sane or semi-decent person playing
Ret will EVER take something as worthless as Selfless Healer to try for a
vain-glorious attempt at a save in a situation that would likely wipe
regardless. Even in PvP it has rather marginal benefits, as it only works
if you heal someone other than yourself...guess what a Ret pally is more
likely worried about in PvP other than healing a random noob in a BG?
That's right, he'd much rather heal himself than save a nobod...<p>Statistics : Posted by <a href="./memberlist.php?mode=viewprofile&amp;u=2623">Shinryu</a> &bull; on Sun Sep 05, 2010 1:32 am</p><hr />]]></description>
					<content:encoded><![CDATA[ The irony of that Enhancement post is that in another previous one
discussing Rockbitter or whatever it's called in the past, he conflictingly
states that tanking for enhance is dead (true), yet comes up with the dumb
reason that some insane person would somehow magically blow about 3+ GCDs
to switch weapon enchants to Rockbitter, melee something to get it going,
and use the taunt effect to allegedly save some healer (which likely would
have been dead by then). <br /><br />Ditto for his arguments on Selfless
Healer being deep in the Ret tree; no sane or semi-decent person playing
Ret will EVER take something as worthless as Selfless Healer to try for a
vain-glorious attempt at a save in a situation that would likely wipe
regardless. Even in PvP it has rather marginal benefits, as it only works
if you heal someone other than yourself...guess what a Ret pally is more
likely worried about in PvP other than healing a random noob in a BG?
That's right, he'd much rather heal himself than save a nobod...]]></content:encoded>
					<category domain="http://www.themoonkinrepository.com/viewforum.php?f=28"><![CDATA[Cataclysm Beta Discussion]]></category>
			<dc:creator><![CDATA[2623]]></dc:creator>
			<dc:date>2010-09-04T23:32:55-07:00</dc:date>
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